Chapelwick - A Soulslike Cosmic Horror Campaign for 5E
Created by Let's Roll Press
A Bloodborne-inspired, 400+ page 5E campaign setting for levels 1–13. No one is safe from the city that crawled out of the sea!
Latest Updates from Our Project:
Project Timeline + Communication Cadence + PAX Unplugged Highlights
10 months ago
– Tue, Dec 02, 2025 at 08:01:06 AM
Hey everyone! Time has flown these last few weeks. Our team went straight from the high of fully funding to PAX Unplugged, then to hosting Thanksgiving dinners for our friends and family.
Last weekend was the first weekend our team got any meaningful rest in the last few months, so we're incredibly thankful for your patience as we've been working to respond to all your emails, comments, and messages about Chapelwick.
We wanted to provide an update on what the next 12 months will look like. Please be flexible with this timeline and your expectations. We've accounted for and prepared for all the major pitfalls Chapelwick can face, but we can't perfectly prepare for everything, and there will be delays we can't foresee at this stage. We want to thank you in advance for your grace and support for all that is to come!
BackerKit Surveys Coming Next Week!
The first big thing coming up is your BackerKit Surveys! We'll be sending those out next week, so please keep an eye on your inbox. It's INCREDIBLY IMPORTANT to complete this as soon as possible to avoid disruptions and delays. We'll send another announcement next week once the surveys have been sent, so you know when to start looking for it.
Project Timeline:
To keep things simple at this stage, I'm going to focus on the steps that we have between now and fulfillment. We'll release more details in future updates, but this should be enough to answer the most common questions. The next major steps are:
1. Narrative Polishing - This is largely complete. Our team has written the story and is in the polishing phase. The next major step is to thoroughly comb through the material to identify plot holes, continuity errors, and similar issues.
2. Mechanical Design - This work has already started. Most of the subclasses are 70%+ complete (pending playtesting), and the thematic elements for most of the major encounters have been completed. Once we're a little further along, we'll begin play testing in our Discord. If interested, please joinand keep an eye out for play testing announcements!
3. Art & Music - We've already started, but this will likely take the longest. We've got high standards for the art (must be chef's kiss) and the music (it's gotta be a banger), so this part of the process will take time! We'll be releasing sneak peeks occasionally here, but you'll get the most content by joining the Discord!
4. Production & Manufacturing - We're working with our partners to confirm production timelines. Even before the book is final and ready to go, we'll be getting samples of the other physical components. We'll post updates and pictures as we get them. Once the book is ready to go, we'll get samples, approve the pre-production elements, and then we're off to the races!
5. Fulfillment - The home stretch! Once each book is off the press, our logistics partner will begin packing and shipping all the goodies to your front door! This process varies by region, so the timeline will differ. We'll provide updates by region so you always have the most up-to-date information.
We'll provide more detailed updates as we go. Please let us know what questions you have, and we'll answer them quickly. Thanks!
Communication Cadence
Since we’re a small team working hard to keep everything moving for the Kickstarter, here’s our usual communication rhythm. We'll respond to...
Kickstarter messages and comments once each week
emails within about 48 hours
Discord messages the same day in most cases
We'll also be posting a monthly Kickstarter update with project progress and other important announcements. These updates will be sent to your email, so be sure they're not going to spam! We'll also cross-post these updates in Discord.
This approach helps us stay responsive while keeping production and planning on track.
PAX Unplugged Highlights
PAX Unplugged was such a blast for our team! We loved meeting so many of you in person, from longtime supporters eager to chat about Chapelwick to folks discovering the project for the first time. And wow, the clock dice tower (built by our very own Lewis) was a hit! People kept coming back to roll our big foam dice for prizes again and again! We loved seeing it get so much love before we donated it to a local game shop.
This pizza slapped so hard
We also had a great time sponsoring Arcane Anthems at the show. They were awesome about sharing Chapelwick with new players and creators, and it was fun seeing people light up when they stopped by. If you haven't seen their work, check them out here!
Our prequel one-shot playtests were another major highlight. The feedback was incredibly positive, and watching people dive into the world in real time was honestly energizing for all of us. We also made a bunch of new industry connections (during an impromptu Beyblade tournament, if you can believe it!) that have us excited about potential collaborations and future ideas.
All in all, PAX Unplugged was a fantastic weekend that reminded us of how strong and supportive this community is. We left feeling exhausted, inspired, and really excited for what’s coming next!
Team Let's Roll Press at the booth!
Thanks for reading all the way to the end! You rock!
In it together,
Alexander Newby CEO
Final Day to Make Sure Your Pledge Stays Active
11 months ago
– Thu, Nov 20, 2025 at 06:51:44 AM
This post is for backers only. Please visit Kickstarter.com and log in to read.
THANK YOU!!! + PAX Unplugged News + NEW Collaboration!
11 months ago
– Fri, Nov 14, 2025 at 07:28:43 PM
We cannot thank you enough for all the amazing support that has not only enabled Chapelwick to be successfully funded but also to blow past our original goal!
On top of that, you managed to unlock all our stretch goals! You guys are awesome!
We’re pumped to start up production and get your copy out to you as soon as possible. It’s time to get started!
We also wanted to provide a more detailed update on what to expect in the short- and long-term.
Project Updates
Staying up to date with Chapelwick will be super easy! We will communicate with you in three ways so you can follow along however you like!
Discord- This will be the BEST place to get project updates, ask us questions directly, talk with the artists behind Chapelwick, and sign up for playtesting opportunities. We also occasionally drop fun extras, like the merch store we launched last week!
Email - We'll be adding all of you to our email list automatically once we get your data from Kickstarter. Be sure to mark our emails as not "spam" or "promotions" or you might miss critical updates.
Kickstarter Updates - We'll also post updates right here! You can check back occasionally, and we'll keep you posted on how things are going.
Post-Campaign Pledge Manager Surveys
In the coming weeks, you will receive surveys from BackerKit, which will allow you to…
Confirm the pledge you made when backing the campaign
Choose extras and add-ons
Confirm your shipping information
To ensure we stay on track with production and shipping, it's very important that you complete these surveys quickly.
Pax Unplugged 2025
We’re excited to be back at Pax Unplugged this year! We will be giving away our Subclass Poster to anyone who backed us during the Kickstarter or who makes a late pledge during PAX. Show us proof of backing on your phone and you’ll receive the following in 18x24” glory, along with a plastic sleeve to protect it during travel:
You can find us at booth #3862 see below:
Project We Love: One Room One Shots
We want to share a final cross promotion AND our first collaboration with One Room One Shots!
Epic D&D Adventures in a Single Session!
Dungeon Masters, breathe a sigh of relief with One Room One Shots, a collection of story-driven, pick-up-and-play adventures for Dungeons & Dragons, designed to be completed in a single session!
One Room One Shots is a collection of adventures themed around a single room or structure. There are no complex castles or labyrinthine dungeons for players to get lost in, just a single location.
That means you can dive into the adventure in a single session with little to no prep - perfect for giving new players a taste of the game, or for that legendary night when everyone in your party is finally free, but no one has had time to plan more!
The adventures themselves combine combat encounters, puzzles , and role-playing that all tie into the theme of the room. Each adventure contains unique lore that can be adapted to fit into any campaign you are currently running, or with a robust Expanding the Adventure chapter included within, convert the one-shot into an epic mini campaign!
Live now and 200% funded, One Room One Shots' stretch goals offer an entire new adventure book and accompanying One Hour Encounterprologue for every backer - at any pledge level! With each one-shot already clocking in at 50+ pages each, these stretch goals add tremendous value to an already generous campaign.
We love what they’re doing so much that we wanted to collaborate with them on a project!
For any backers of One Room One Shots and Chapelwick, we’re bringing to unholy life 13 One Hour Encounters, from the city that crawled out from the sea. Each encounter is inspired by the amazing world of Chapelwick and its 13 districts, but can be easily slotted into any game for an eldritch challenge that fits within the time an hourglass fills. All backers, at any pledge level, will gain access to these cosmic encounters next year when Chapelwick fulfils! We’ll see you when the 13th bell tolls…These will be available for digital download close to fulfillment, estimated for Oct 2026!
Thank you, and please let us know if you have any questions!
-Leroy
Creative Director
ONLY 64 Hours Left!!! + FINAL Stretch Goals!!! + SUPRISE Thank You Gift!!
11 months ago
– Tue, Nov 11, 2025 at 07:58:44 AM
ONLY 64 HOURS LEFT!!!
We can't believe we're down to the final stretch! Thank you all so much for helping make our dream become such an unbelievable reality! 28 days down, 64 hours to go, and we are 1,588% funded with $317,649 raised from 2,209 backers! If you want to upgrade your pledge tier or add any more add-on items, now is the time to do it because it’ll help us unlock our final batch of stretch goals!
P.S. – We’ve got a gift for you at the end of this update, so read all the way to the bottom!
Final Stretch Goals!
You guys just keep crushing these stretch goals!
Here’s what was unlocked last week.
This unlocked stretch goal adds a trove of tools for those exploring Chapelwick's mysteries. Sinister feats, eerie arcane weapons, and chilling new spells give players fresh ways to rise above the darkness or fall deeper into it!
Because of you, we’re committed to launching the Let’s Roll Together Project to help bring more stories to underfunded and underserved communities. This program donates copies of Chapelwick to local game shops, TTRPG libraries, and conventions, giving more players the chance to experience its dark wonder. Because of your support, we’ll make sure Chapelwick reaches tables it otherwise wouldn’t, inspiring new stories in every corner of the community, so we can all roll together.
Let’s go!!! We’re so excited we unlocked this one because we want these upgrades for the book on our own shelves! Together, we unlocked the upgraded Deluxe Book, turning it into the ultimate collector’s edition of Chapelwick, featuring a foil-stamped and embossed cover, gilded page edges, ribbon markers, and thread-sewn binding, built for durability and beauty. You'll want to make a special place on your shelf to proudly display this book! We know we will!
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The FINAL stretch goals are...
Let's make every encounter come to life! This stretch goal unlocks a full set of punchboard monster tokens FREE forall physical backers! Each token features vibrant, full-color art drawn straight from Chapelwick’s horrors. Perfect for both players and DMs, these durable tokens bring instant immersion to your tabletop and make every battle feel cinematic!
Unlock the new Mindrift school of weapons and magic for those brave enough to test themselves against the unseen forces moving within Chapelwick. Drown enemies in psychic ichor. Shoot webs of ghost flame to ensnare and burn opponents. Steel yourself against the madness that lurks in every corner with unique ways to enhance your gameplay at the table, driving the immersion of Chapelwick even deeper.
You asked for it! Let's see if we can unlock it! If we unlock this stretch goal, we’ll commission a collection of beautifully sculpted STLs of the 13 Nightmare Hunters. Each miniature captures the twisted anatomy, eerie elegance, and unsettling detail of those who hunt souls to sacrifice to Chapelwick.
The STL Add-On Pack will be available after the Kickstarter concludes, allowing backers to summon these hunters for their own tables.
To give you an idea of what you’ll be unlocking, here’s a quick description of each of the 13 Nightmare Hunters:
Prophoria hobbles with a crooked gait atop pus-encrusted fowls’ legs. A twisted set of wagons, rooms, and caravan wheels intertwining in a mass atop the stilted legs. Jutting forth from the bulk of the structure is a long neck, matted with hair and a human-like face. Metal and wood cut out from wounded fissures along the neck and face and spread through the streets with each step as Prophoria seeks the destruction of all.
Perpetuum's massive frame topples over itself as excessive growths bubble up from its core. Stumbling and shambling with new limbs and collapsing joints, the monstrosity thrashes throughout the landscape in its proliferation. The unchecked dance of growth and decay crams into the narrow streets, seeking an end to the agonizing excess of perpetual life.
Mesmaphydra drifts over the waters at the edge of the city, a slow saturation of mist. Ghostly shapes of towering buildings tower over the city, quietly choking the life out of Chapelwick’s citizens in a silent, wafting fog. Its form shifts and changes with all it consumes, seeping into every porous surface, searching for life and souls beyond.
Parasitica creeps over building tops in the shadows, each of its many limbs gripping the surfaces with adhesive tendrils. Its erratic form leeches and drains any unfortunate enough to be caught in its wake. Echoes of mania seep into the minds of victims as they are absorbed.
Precognica slithers over the streets of the city with stemming tendrils that flop down from the core of its unwound cortexes. A mind caught between knowing and forgetting leaves gaps of seeping cold, hollow and devoid.
Portentum reverberates a death song bursting through in an unstoppable, cacophonous riot. Deafening tones resound from every surface as the waves of Portentum crash in overlapping chaos. Acute madness awaits any caught in the deafening midst of the clunking chimes.
Epitaphist swallows the whole of its district in the folds of a massive pall. Failed vengeance and tormented suffering decorate its form, bound by unbreakable shackles. As it breathes out, the overwhelming stench of death consumes the landscape.
Pandemonium haunts the winding stairs between the districts, a mass of all kinds of faces contorted in mania. Mirthless smiles and twisted expressions burst from every wall and doorway, descending through its devouring steps.
Antipathy glides through the flaming abyss on wings of feathery stone. Wielding an obsidian wheel dangling with the chains of enmity. Jagged, seething teeth gnash about in its disfigured visage, twisted by hatred. No emotion escapes the hollow eye that resonates with bursting emotion.
Kalopsia lurks in the shadows as a nightmare of craving never satisfied. Childhood fears embodied in the greed of want and a creature made to consume eternally. Obscuring physical and psychic fields of vision, this creature waits for the perfect moment to strike. The monster under the bed is real, and it haunts the 13th hour.
Surreptition beckons in an enticing call. A deep, black void pulls everything into its embrace, promising that more lies just around the corner. The crushing nothingness that awaits is all the stronger for having desired in excess. Its hunger can never be sated.
Panopticon descends over the city, encompassing the whole of the sky itself. The embodiment of oppression and control entraps victims in the cages of sacrifice, feeding the city with souls. Progenitor and architect, Panopticon superposes order in chaos, retribution falls. As below, so above.
Pontificia blazes with a cleansing fire, burning throughout its entwining loops of limbs. Its face, hidden behind the tendrils of hair, distorts in agony. Burning with a desperate fire, Pontificia flames relentlessly to rid itself and everything it touches of the blemishes of filth.
If we unlock this stretch goal, Chapelwick will come fully to life on Alchemy RPG, immersing players in its haunting beauty and twisted design. Every map, token, and soundtrack will be woven into an interactive experience, drifting fog, flickering lanterns, and the echo of the sea surrounding each session.
This complete VTT integration will be included FREE in all Deluxe DM and Collector’s tiers, giving you everything you need to run your campaign in Alchemy’s cinematic world.
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Project We Love:The Monolith Collection
Our friends at Yaniir are crafting something truly special for tabletop fans who want to carry a bit of their dice obsession into everyday life. The Monolith Collection is a modular jewelry system built around real RPG dice, designed with incredible attention to form, finish, and storytelling.
Each piece lets you swap dice pendants in and out with ease, mixing colors, metals, and shapes to match your outfit or your favorite character. From sleek necklaces and earrings to stylish glasses chains, the system turns your favorite gaming accessories into a statement piece. With up to ten unlockable dice colors planned throughout the campaign, the customization potential is huge.
We love seeing creators who bridge the worlds of art, fashion, and tabletop with this level of craftsmanship. If you’re into unique accessories that celebrate your love for gaming, or just appreciate clever, modular design, this is absolutely worth a look.
Thank you so much again for supporting Chapelwick! We are so incredibly grateful! So grateful, in fact, that we’ve decided to bring you a striking dice tower inspired by Chapelwick’s looming chronometer. Each dice roll tumbles through the tower’s spiral gears and crumbling stone, echoing like the toll of the thirteenth bell. When the dice emerge, it’s as if the city itself has rendered judgment.
You all asked for this on Discord a few weeks ago, and we got right to work! It’s honestly been so hard to keep it a secret! Because we’re so thankful for each and every one of you, we decided to include this for FREE for everyone who backs before the Kickstarter ends! That’s right, no add-on purchase required. This is our way of saying thank you for all your support.
Let's finish strong together!
-Leroy
Creative Director
1,331% FUNDED! + NEW Stretch Goals! + Chapelwick's in the News! + a Project We Love!
11 months ago
– Tue, Nov 04, 2025 at 08:32:41 AM
My goodness…we’ve got just a little over a week left of our campaign and we're at 1,331% funded with $266,291 raised! We're continually humbled by the support you're all pouring out for Chapelwick. Thank you so much for spreading the word and helping bring this game to life!
Be sure to read all the way to the bottom this week! We've got some cool updates for you!
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Stretch Goal Update
Now onto the fun part! Stretch goals!
Here’s what we’ve unlocked in the last few weeks…
We broke through our first Social Stretch Goal, which added the Nightmare Serum liquid core dice for FREE to all DM Bundles! These mesmerizing dice swirl with the purple serum from Escape from Solitude Heights! The DM Bundle now includes $90 of savings!
Please note: Upgrading your pledge will not disrupt your free early bird dice reward.
Forged to chime like bells, these metal dice resonate with the rhythm of the Bellfounder Class, each roll echoing with weight and purpose. Crafted to feel substantial in hand and shimmer with a burnished finish, they're now included FREE in the Deluxe DM and Collector Bundles! The Deluxe DM Bundle now includes $270 of savings, and the Collector's Bundle now includes $595 of savings!
Please note: Upgrading your pledge will not disrupt your free early bird dice reward.
This stretch goal unlocked the Twisted Madness Deck Expansion, a brutal new addition to the Mindrift Deck that pushes even veteran players to their limits. With corrupt effects, escalating dread, and unpredictable twists, this expansion is perfect for groups who think they can handle the worst Chapelwick has to offer.
The upcoming stretch goals are...
This upcoming stretch goal unlocks a trove of tools for those exploring Chapelwick's mysteries. Sinister feats, eerie arcane weapons, and chilling new spells give players fresh ways to rise above the darkness or fall deeper into it. Let's unlock this stretch goal so your group wants to push the boundaries of Chapelwick even further!
If we unlock this social stretch goal, we’ll launch the Roll Together Project to help bring more stories to underfunded and underserved communities. This program donates copies of Chapelwick to local game shops, TTRPG libraries, and conventions, giving more players the chance to experience its dark wonder. Together, we’ll make sure Chapelwick reaches tables it otherwise wouldn’t, inspiring new stories in every corner of the community, so we can all roll together.
If we unlock this stretch goal, we'll upgrade the deluxe book into the ultimate collector’s edition of Chapelwick. This upgrade transforms every Deluxe book into a true heirloom, featuring a foil-stamped and embossed cover, gilded page edges, ribbon markers, and thread-sewn binding, built for durability and beauty. You'll want to make a special place on your shelf to proudly display this book!
Let's make every encounter come to life! This stretch goal unlocks a full set of punchboard monster tokens FREE forall physical backers! Each token features vibrant, full-color art drawn straight from Chapelwick’s horrors. Perfect for both players and DMs, these durable tokens bring instant immersion to your tabletop and make every battle feel cinematic.
We have a few final stretch goals ready for you all! One comes directly from a request that keeps coming up on Discord, so I hope we get to share it with you all next week!
What stretch goals would you like to see? Let us know in the comments!
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It Seems Like Everyone's Talking about Chapelwick!
Chapelwick keeps getting picked up by podcasts & news outlets, so we thought we'd share some of our favorites with you so you can check them out for yourselves!
Dark Forest is a new campaign setting for Shadowdark RPG where you play as animal heroes in a dark, medieval world. Think Redwall meets D&D, but built on Shadowdark’s ruleset.
Here’s what’s inside the book:
4+ brand new classes: Warrior, Monk, Scout, and Sage
12+ animal ancestries like mice, badgers, otters, owls, hawks, and more
New gear, 50 new magic items, and 30 new spells
A full bestiary of 60+ monsters unique to the setting
17 Random encounter tables for every region of the world
Lore, factions, abbeys, ruins, and plenty of adventure hooks
And some really amazing hand-drawn art!
If you’re into classic fantasy, old school D&D, and Shadowdark, definitely check it out! They only have a few days left!
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As always, thank you for your support. We could not do this without you.
And again, please come say hello on Discord if you have questions or just want to chat.